Monday, 8 June 2015

08 Introduction to Current Software Technologies


Current Software Technologies

What Are They and What Do They Do? An Introduction


Intro

 

   Now that we have finally talked about and understand The historical origins and Games Platforms and their importance, along with that of the hardware's which they run on and how they function. It is now time to "Take a look under the hood" so to speak and peruse the generally unknown member of the platforms which is responsible for so much. It's time to take a look at: Software. 
(Wherever examples are present i will be using the most current reference of technology at the time of writing.)

   Throughout this final section of the blog i will be detailing and discussing the various forms of software technologies which are implemented on the ever widening variety of platforms. We will take a look and understand what Operating Systems are, what they do and their importance to a platforms functionality. We will then delve into platform dependency and begin to understand why games have "ports" and what they mean. Next on the list is that of video, audio, graphical and network drivers why we need to constantly update them and how they help a games platform run efficiently. Then comes the far more interesting topic "How are games made?" within this section of the blog i will be detailing the variety of programs which are used in conjunction with one another to produce the visually vibrant games which run on games platforms along with some of the languages which are used to create them. After all of this comes the slightly more confusing but still necessary explanation of API's and how they are implemented within games platforms and their uses.

   So, now that you what's happening let's take a dive into the world of software technology.

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